Onur Gul

Onur Gul

Live Sound and Mixing Engineer

Who Am I

I was born in Izmir, Turkey and I’m a Live Sound & Mixing Engineer, Production Manager, Lighting Operator based in New York City.

I began my music education at Hacettepe University’s State Conservatory in Ankara in 1992 where I studied Double Bass with Tahir Sumer and Bassoon with Orhan Nuri Göktürk. I went on to receive a high school degree and train Bassoon with Tolga Alpay at Dokuz Elylül University State Conservatory in Izmir. I continued my education at Dokuz Eylul University Fine Arts, majoring in Sound Engineering and Technologies.

While studying, I played electric bass for various Turkish pop, rock, and jazz bands and continued to play professionally when I moved to New York City in 2010, in bands such as Paint the Cave, Glitch Cake, Cecilie Beck, and Emanuel Gibson.

From 2011 to 2013, I was a Live Sound Engineer for the eminent live music venues Café Wha?, Groove, and Drom.

Since 2013 I have worked at Nublu, the determinedly multinational East Village music venue as the Live Sound and Recording Engineer. I have recorded, mixed, and collected live performances at Nublu, since 2014, working with a wide variety of international artists. In 2013, I began sharing my recordings in a podcast called “Sounds Of Nublu | Live Music Recordings”.

Live Sound Engineer – Mixing Engineer – Podcaster – Bass Player…

Born in Izmir, Turkey, Onur Gül is a Live Sound Engineer, Sound Designer, Podcaster, Electric Bass player based in New York City…

Live Sound Engineer – Mixing Engineer – Podcaster – Bass Player…

Born in Izmir, Turkey, Onur Gül is a Live Sound Engineer, Sound Designer, Podcaster, Electric Bass player based in New York City…

Sound design is the art and practice of creating soundtracks for a variety of needs. It involves specifying, acquiring or creating auditory elements using audio production techniques and tools. It is employed in a variety of disciplines including filmmaking, television production, video game development, theatre, sound recording and reproduction, live performance, sound art, post-production, radio, and musical instrument development. The sound design commonly involves performing (see e.g. foley) and editing of previously composed or recorded audio, such as sound effects and dialogue for the purposes of the medium, but it can also involve creating sounds from scratch through synthesizers. A sound designer is one who practices sound design.